package org.phalanx.game.units;

public class HeavySeigeShipUnit extends GenericUnit {
	public static final String HEAVY_SEIGE_SHIP = "HEAVY_SEIGE_SHIP";
	
	public HeavySeigeShipUnit(){
		this.setUnitName(HEAVY_SEIGE_SHIP);
		this.setUnitAttribute(VISION_RADIUS, 2);
		this.setUnitAttribute(AbstractUnit.ATTACK, 85);
		this.setUnitAttribute(DEFENSE, 60);
		this.setUnitAttribute(ATTACK_FORMATION_BONUS, 1.05D);
		this.setUnitAttribute(DEFENSE_FORMATION_BONUS, 1.05D);
		this.setUnitAttribute(IS_MOBILE, true);
		this.setUnitAttribute(UNIT_CAPACITY, 1);
		this.setUnitAttribute(SEA_VESSEL, true);
	}
}
